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At The Mountains Of Madness Portable

Updated: Dec 8, 2020





















































About This Game At the Mountains of Madness is a indie first-person horror adventure game with survival elements in which you play the role of Professor Dyer, a geologist at Miskatonic University who travelled to Antarctica in 1930 as the leader of a research expedition, in this 3D first-person horror survival adventure game. But in Antarctica disaster always lurks adventurers like a shadow. And in the most cold and desolate place on earth it is easy to find death or worse, you can find the Mountains of Madness “I am forced into speech because men of science have refused to follow my advice without knowing why.” H.P. Lovecraft Fight against the elements and explore ancient lands and antarctic landscapes, find your way through dark caves and unravel procedural mazes while trying to survive in a realtime 3D action adventure in search of undiscovered fossils and zones unexplored by man. Pick and use well the items you carry on, such as food cans, wood logs, batteries, dynamite, strange things… You never know when you'll need them! Choose if you battle againt monsters or if you become another shadow in this sci-fi labyrinth of psychological horror. a09c17d780 Title: At the Mountains of MadnessGenre: Action, Adventure, Indie, Early AccessDeveloper:Team ClockworksPublisher:Team ClockworksRelease Date: 25 Mar, 2016 At The Mountains Of Madness Portable at the mountains of madness prometheus. at the mountains of madness (2017). at the mountains of madness trailer. at the mountains of madness text. at the mountains of madness epub. at the mountains of madness board game. at the mountains of madness - short animation movie. at the mountains of madness radio drama. at the mountains of madness images. themes in at the mountains of madness. at the mountains of madness full book. omnibus 1 at the mountains of madness. at the mountains of madness tekeli li. blackfeather at the mountains of madness youtube. at the mountains of madness free ebook. at the mountains of madness lovecraft. at the mountains of madness and other novels. at the mountains of madness number of pages. at the mountains of madness city. hp lovecraft at the mountains of madness summary. at the mountains of madness how many pages. at the mountains of madness leaked script. at the mountains of madness review. at the mountains of madness comic. at the mountains of madness illustrated pdf. at the mountains of madness the definitive edition. at the mountains of madness zorn. at the mountains of madness imdb. at the mountains of madness requiem. at the mountains of madness book summary. at the mountains of madness definitive edition. at the mountains of madness first edition. at the mountains of madness free pdf. at the mountains of madness plot. at the mountains of madness graphic novel download. at the mountains of madness script. in the mountains of madness w. scott poole. at the mountains of madness guillermo del toro. at the mountains of madness and other tales of terror. at the mountains of madness hardcover. at the mountains of madness and other macabre tales. at the mountains of madness ebook. electric masada at the mountains of madness torrent. at the mountains of madness reddit. at the mountains of madness quotes. creatures in at the mountains of madness. at the mountains of madness pdf download. at the mountains of madness audiobook download. at the mountains of madness richard coyle. at the mountains of madness masada. at the mountains of madness full movie. blood ritual at the mountains of madness rar. at the mountains of madness del toro sketches. at the mountains of madness graphic novel It's gonna be great just give it some time. At this stage it most certainly is not a "solid enough game". Most direction in game is done by dialogue and appearing text boxes, and while in some games this may function, the grammar, pronunciation, and spelling of said text is so laughably bad that the player has no idea what is going on most of the time! As stated in earlier reviews, survival is maintained throughout by occasionally standing near fires, but for some bizarre reason, eating a can of beans immediately saves the player from hypothermia. I can't investigate Lake's camp because after a ride in an invisible plane, I glitched through a mound of snow. Also, the player at times needs items like dynamite in order to progress in the game, but there is no way back on occasion (for some reason) and no way to tell in advance that these things will be needed, forcing the player to restart their game. Items (and planes) tend to appear and disappear when the game is reloaded, and characters like a guy looking exactly like the lead singer from Sabaton (makes sense, considering the voice acting sounds like a Swedish ESL class) will follow the player randomly on occasion, along with various dogs. All in all, I think this game would be a lot better with some clearer objective instructions and intelligible dialogue.. Almost a year since last update so I guess this is dead.. \u201cMost of the main goals of this small team have been met and we are confident that at this point, after being playing the latest version every day for several hours over a year ago, we already have a solid enough game."Really, developers? I am fully aware that this is an Early Access title, but don't lie about its current state (unless this is truly what you consider a "solid enough game"). As a result, I'm unable to give you any proper feedback on the game itself, because the loading times are endless and the framerate is way too low. There's definitely potential in the idea, so don't waste it just to get some quick cash... followed by a bundle of negative reviews and refund requests. That's gonna make it difficult to sell when you DO have a completed game.If you're serious about this title, patch it up properly or pull it from Steam until it's stable enough for Early Access.. Unfortunately, I have to change my review at this point. I usually like to cut a game in EA some slack, but I was under the impression that this game was very early into its development. Apparently, it isn't, and the current state seems to be quite advanced in the view of the developers, and I just don't think that that is a fair assessment.Here are my issues:- The game performs horribly. I am aware that optimization doesn't usually happen until the very late stages of development, and it might improve the performance, but right now, it runs terribly on a system that can run many current or very recent triple A-titles (Division, Witcher 3, GTAV, Hitman etc.) at medium to high settings. Motion blur, horrible framerate. - The voice-acting is terrible, and if this is more than a placeholder, is a big minus, as atmosphere is so important in HPL-games IMO, and this ruins any immersion.- Load times- Invisible walls that kept me from climbing even slight inclines, which felt odd. - Floating objects. If you look at, say, a can of beans on a shipping box, it floats.- Weird textures... the tents look like some silvery river surface. I guess they're supposed to look wet and frozen, but it just looks like some weird T1000-thingy. Same for a hut close to the starting area, which looks like the ghost of a hut, very unfinished.- Lack of explanation for things- I am not sure, but I read that the later game will involve quite a lot of fighting, which to me, kills the immersion. Yes, there was a bit of action in MOM (the novella), but it should be only a small aspect, where story, setting and atmosphere should be the focus.- Weird animations- Save game bug...where saving won't work, and puts you back to the start when you try to load. According to the devs, this is only on the first map, but there are reports of it bugging out later too. I am sorry, but if this is considered close to being ready for release, it really deserves a downrating, especially at the current prize... I don't mind big problems in an EA game if I know it's the very early stages, but 18 EUR to get into EA for a game that has severe performance issues and other bugs just isn't ok.I will keep an eye on this, and hope it can get improved a lot, as in another half a year or year of changes to the performance, layout, voice acting, mechanics, UI etc. If it does perform better eventually, I might change my review, but right now, this just isn't worth the money they ask for, and if a game based on such an atmospheric story is turned into a shooter or combat-focused game, I, as a longtime-HPL-fan, will stay away for good.. I have not written a negative review before, so I dont want to sound like a dbag. I hope I will be able to change this review in the next 14 days, or I will have to return it. This game is unplayable. The cutscenes are godawful, the framerate is godawful, and the voice acting is god awful. The one positive I have for this game is that it has great graphics when it comes to the environment. I know its early access, but the game needs to be at least playable. Please devs, fix this quick. I need a good Lovecratian game, and this isnt cutting it.. I'm a huge H. P. Lovecraft fan and love to get into anything related to his world. I'm sorry but this game is terrible. The graphics are sub-standard but I could get past that if the story were engaging. Admittedly, I'm only about an hour in, but the story is extremely vague, not in the good, Lovecraftian way. Madness!The voice actors are fairly inept and are made worse by trying to create some sort of unique 20's French gangster accent and failing, mostly while reciting very awkward and confusing dialogue. The quotes from Lovecraft are left for you to read as they fly by. Madness!The figure skins are nostalgic and harken back to Doom II days, although I don't think it's intentional. The map is filled with arbitrary boundaries that don't match the landscape at all and much of the non-snow constructions have no mass at all and can be walked through at will. That's the madness!Much of the time, you are wandering aimlessly, wondering why you keep hoping to find some shred of interest in this awful mistake of a game. I think this is the true genius of it! The longer you wander...the more fragile and thin your desperate mind becomes...as the insipidness of the graphics and terrain and animation wear you down and down...you realize you've truly reached: THE MOUNTAINS OF MADNESS!Oh, the sound effects and music are pretty good. Unless my twitchy brain was making them up.

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