About This Game Surprise, delight and thrill crowds as you build the theme park of your dreams. Build and design incredible coaster parks with unparalleled attention to detail and manage your park in a truly living world.Piece-by-Piece Construction: Planet Coaster makes a designer out of everyone. Lay paths, build scenery, customize rides and make everything in your park unique with piece-by-piece construction and over a thousand unique building components. Landscape Sculpting: Play with nature and reshape the land beneath your feet. Sculpt the landscape to raise mountains, form lakes, dig caverns and even build islands in the sky, then weave coasters through your park above ground and below.Total Authenticity: Recreate your favorite rides or leave the real world at the door. However you love to play, the most realistic rides and most realistic reactions from your guests make Planet Coaster the most authentic simulation ever.Simulation Evolved: The deepest park simulation in gaming history rewards your skills and makes management fun. Control every aspect of your guests’ experience and watch as Planet Coaster’s world reacts to your choices in an instant.A Living World: Every park guest is an expressive individual who thinks, feels and explores your park with their own interests and desires. Together Planet Coaster’s guests will tell you at a glance just how well your park is run.Park Management: You’re the boss with accessible controls that make management fun. Test your skills in a campaign of creative scenarios, or just build for fun and tweak your parks to surprise, delight and thrill your guests. Communal Creation: Planet Coaster links coaster fanatics and creators around the world with the Steam Workshop community hub. Trade scenery, rollercoasters and even entire parks with other players, and add the world’s wildest creations to your own park.Be Inspired: Discover new content from the world’s best coaster park creators every day. Browse and download content from your favorite creators, or choose from the latest designs selected by the Planet Coaster dev team.Share Your Creativity: Whether it’s a magnificent ice cream shop or the world’s most thrilling coaster, build it, name it and share it with the planet. Join a community of creators and see your designs appear in parks around the world. 1075eedd30 Title: Planet CoasterGenre: Simulation, StrategyDeveloper:Frontier DevelopmentsPublisher:Frontier DevelopmentsFranchise:Planet CoasterRelease Date: 17 Nov, 2016 Planet Coaster Download No Survey love this game the building mechanics are like nothing seen before, all around this game as amazing and if you haven't got it yet I'd recommend you get it!. i wanted a refund but its not bad it fun. This game is very good its graphics are amazing and is in my mind the best roller coaster tycoon yet. But this game requires creativity.. This game is very addictive and realistic, I would rate this amazing game!. It's a complex and powerful game with tons of capability and tools to create your own park, and live the nostalgia of Roller Coaster Tycoon 3. It would be a lot better if we could actually play it as its fullest. But sadly, the game becomes unplayable as your park grow. Up to a point where its impossible to keep a steady 10fps even with modern high ends PCs, its a known fact, just google it and you'll see. I've tried to play it so many times hopping I was doing something wrong, but always ended the same way, unplayable as the park reaches a certain amount of visitants.Long story short, I wouldn't recommend it solely by the fact the you cant really go deep and use all the great potential available. Sad. Planet Coaster keeps the charm and satisfaction of the nostalgic Tycoon games, but with a modern polish and tons of added features. It's a solid addition to the genre, and definitely something I'd recommend to anyone with a knack for tycoon or management sims. It's absolutely worth the price, with numerous tasks and self-set goals to keep you playing for hours. I can't even begin to explain to you how much they've packed into just the base game. There's a plethora of rides and facilities, with more customization and props than you could shake a stick at. Want to completely customize the color scheme of a ride? Done. Want to change scenery or props and arrange things in any which way you'd like? Done. You can truly construct and stylize your world to your heart's content with almost no limits. All that being said, there are some major game features that the team could've done better. The management interface is very lacking, and seems to garner a very click-heavy, micromanaging experience. There are multiple menus and tasks that could be navigated with a simple click or hotkey, but instead require several successive clicks and menu changes. This doesn't compare, though, to the disastrously unintuitive building mechanics. Things do not work the way they would be expected to, it's ridden with seemingly pointless limitations, and it gives me the feeling that it was sort of mashed together from different directions. The dev team could learn a lot from games like Kerbal Space Program, where the building system was done right. Planet Coaster's system is just plain bad.Those complaints might sound like enough to steer people away, but I truly would recommend this. The downfalls of Planet Coaster are far outweighed by the natural charm and incredible experiences the game has to offer. If you're on the fence about it right now, just do it. It's worth it.. extra high price and not included russian language. First of all, congratz for ruining my #1 childhood game with your DLC greed. Lucky for you I'm too late to get a refund.I really thought RCT was a timeless game but you remind me that it's 2019 not 99. "pay more if you want to build this shop"It's a good <base> game and if you like RCT series this might still be a game for you.Building coasters in Sandbox mode is really nice and detailed, but the park mode is frustrating if you didn't buy all the DLCs.I just researched a DLC item for the first time and couldn't place it, although I spent 1k on research. That somehow made me angry enough to write a review and go tell you to insert your vintage pack into where the sun don't shine. Not buying any of that, nice try tho.(hint: DLC Items should NOT be researchable if you don't own any DLC. It just makes all of us waste thousands of ingame money to research)Here's more rant:I only spent 1.000$ of IGM on easy, researching some vintage small attraction I couldn't build and it was enough to completely tilt me and write this wall of text. Do you consider this good PR?Imagine spending 10k IGM on hard for rides you're never gonna be able to build in the first place... you're ruining the fun for people who don't pay the full price of 110\u20ac. (or on sale maybe 75)It's not about being good at managing a park anymore, it's rolling a dice if you're gonna get a useless DLC item that you're not gonna buy for 11\u20ac, or get a cool new coaster from the base game. (I guess around 10-25% chance to get NOTHING) Did you ever test the base game on hard without DLCs? I can't imagine it to bee too much fun with all those research funds down the toilet.I paid 20\u20ac for the game and all of a sudden, the game says: "hey, why don't you give me another 75\u20ac so you can build this one shop and a couple of coasters?"I found out I'm too late to get a refund and this would be my FIRST EVER REFUND on steam. (I own 130 games) The Reason I wanted to refund is just that as I keep playing the game, I will dump more and more IGM into stuff I'm not able to build unless I cash in. Could still play creative but I actually like to manage a park. Damn, bought the wrong game...I will be forced to play on easy or reload my savegame every time I get a DLC item in research.No thanks.You could easily fix this and make DLC rides unavailable for base game owners to >research< because they can't build them anyway and are just going to get angry. Could still keep them in the building menu to tease customers or promoted in the main menu. I think you could easily come up with a better implementation of DLCs without giving base game owners that strong of a handicap. Could we enjoy the base game aswell please.Those are just shady marketing tactics and I'm really sad to see one of my favourite childhood games (and dev studios) ruined like that by corporatism. And to clarify one thing, the issue is NOT you making DLCs or the price or amount of DLCs to keep everyones checks covered.I'm fine with it as long as it's an optional purchase and there is no disadvantage in the base game for those who paid 20-35\u20ac for the base game. If I knew this was gonna cost 100\u20ac for a working base game I would have thought twice.This being said, I really loved the game but I'm so scared of your business model that I want to protest and bring this to your attention in detail. I might have even bought some DLC later on, if it weren't for the bad implementation of DLCs. Now you don't get any more money from me because of the way you're trying to force me to pay. I don't know who came up with that Idea but firing him would be really, really smart. I even considered suing you but quickly figured out you're just one of many companies that spend more on marketing psychologists, consultants and lawyers than on actual devs.Bring this up to your superiors since almost half the negative reviews could be avoided if you just fixed the research issue. (if you forgot already: Remove DLC items from research in the base game, add them when people buy DLC) Making the DLC cheaper in a bundle won't solve the problem for me, because the standalone game is still unplayable except for creative.. Planet Coaster is my playground, easily in my top 5 games of this decade.. I have 2 things why i dont like this game:- ALL the DLC, its just greedy- The Light Line\/MonoRail build system, most of the times i cant finish the tracks because you need to perfectly align them with each other, and auto-complete doesn't help.
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